package engine.systems.motion.wave
{
	import ash.core.Component;
	
	public class Wave extends Component
	{
		public var data:Array; //Of WaveData
		
		public function Wave(data:Array = null)
		{
			if(!data) data = new Array();
			this.data = data;
		}
		
		override public function destroy():void
		{
			this.data = null;
		}
	}
}